From the visuals to the story, Trek To Yomi is as beautiful as it can be frustrating.

Trek to Yomi is a package that in just under 6 hours, delivers a game so visually stunning, so atmospherically engaging, and overall brilliant that from start to finish never ceases to lower its quality once. And, after you have completed the game you will still be thinking about the adventure weeks later, due to its brilliant yet concise package.

Trek To Yomi, can best be described as a 2.5d hack and slash adventure, with visuals heavily inspired by the old-school style of samurai movies, coined by the likes of Akira Kurosawa. To begin with, you play as a young samurai named Hiroki, with the classic plot of vengeance as you watch the people you love around you be brutally slaughtered.

VISUALS, SOUND, AND ENVIRONMENT –

Trek To Yomi visually, is one of the most impressive video games I have ever played. From the picture-perfect shots and angles, To scenes that are depicted in such a beautiful and ornate way due to the visual style. Trek To Yomi’s strongest asset without a doubt is its stunning visuals. The studio over at Flying Wild Hog should be more than proud of what they have made artistically when it comes to the visual representation of this game. So many moments of pure bewilderment and brilliance work only due to the visual style of this game.

Yes, Trek To Yomi’s strongest part is the visuals however, that only works due to the sound and environment that perfectly collaborates with it. What makes Trek to Yomi such an amazing package to experience is the overall atmosphere the game manages to create due to the overall sound design and environment the game depicts whilst accompanying the visuals.

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Continuing with the sound and environment of Trek to Yomi. The sound design is simply phenomenal, with a soundtrack that is perfectly orchestrated in a way that just fits with the game so well. For example, when fighting another samurai and your katanas are clashing together in duels, what makes that feel so amazing is the outstanding sound design behind the visual clashes to make them feel more impactful. Likewise, with the environment when you are traveling through a village that has houses burning and people screaming for help, having parts of the sound in the foreground instead of the background like a lot of games do, makes the sound of desperation and sadness all the deeper and impactful, as you go through that exact moment in the environment.

GAMEPLAY –

Now easily the biggest downfall of this game and what will drive many people away from this fantastic title is the gameplay. Simply put, the gameplay is just not good here which is a massive shame. The Fighting looks great, however, controlling said fights is another thing entirely. At all times, the combat is either frustrating or simply just not inputting the correct combos that are being pressed. The fighting is supposed to make you feel like a samurai, and the combos and animations look amazing, especially the finishers in the game; however, the gameplay just has several problems that stops you from feeling like a samurai.

Firstly, there seems to be a massive input delay when pressing for combos, at certain times I was looking at my controller to press instead of the screen to make sure I was not pressing the buttons too fast. Furthermore, when you get to sections in the game where there is a boss fight, it’s easily the worst part of the game as the controls and input is bad enough with easy-to-deal with enemies but then try chucking in literal demons and you can really see the game struggle mechanically.

Furthermore, (with the gameplay aspect) you can explore the game but to be honest there really is not much to explore, due to it being a 2.5d game it’s rather easy to see where you should go, and where you can “explore”. You can find health upgrades and stamina upgrades and even objects that allow you to learn new moves which do feel necessary and rewarding. It’s just a shame that the moves you learn, even if they are useful, just feel like you are trying to fight with the game in order for them to work.

The Story –

Now to touch lightly upon the story without getting too much into spoilers. The story is good here. A take on the classic vengeance followed by redemption samurai story. The story is around seven chapters long, which sounds long but do remember the game only takes around 6 hours to finish.

The story follows Hiroki as he has lost everything dear to him, and now has the choice to either choose vengeance or love. The game starts strong and continues to stay that way throughout the entirety of the whole 6 hours. The story is at its best, however, after Hiroki is sent to Yomi, which is the Japanese term for the underworld, and the overall narrative shines through during your time in Yomi.

From the Japanese folk law to the people doomed to stay there, the entire section of this story up until the end where you escape and make your choice of, heroism, love or vengeance is truly fantastic, capped with a beautiful final sequence that really makes the game just end off on a high depending on of cause which ending you picked, Trek to Yomi’s tale is one you surely will never forget!

The Final Verdict –

In conclusion, I think Trek To Yomi is a fantastic visual and audio masterpiece, a piece of media that truly had love, time, passion, and care put into it. From start to end the story, visuals, and everything other than gameplay is amazing. However, that leads me to the biggest problem with the game, and that is simply that the gameplay is just not good and frustrating. If you can look over that, I’m certain you will have an amazing time with Trek To Yomi, however, I cannot blame you if you choose to avoid this due to the gameplay aspect of the game, as for many people, the gameplay is the most important thing for them, and that’s completely fair. It definitely feels like Trek To Yomi is a game-best to be experienced rather than played, which for some is a definite pass. However, if the gameplay doesn’t bother you I couldn’t recommend this more, especially if you are interested in the samurai style of movies or games, or just games with this sort of style, as you will leave with an experience like nothing else in the gaming medium.

THE GOOD
.The visual presentation is some of the most unique and beautiful for a game out there.
.The soundtrack and sound design are simply phenomenal.
.The story is compelling and strong throughout.
.It’s a short yet concise package.
.The atmosphere is unlike many games out there, with enough to keep players hooked throughout.
THE BAD
. Combat feels awkward and really unresponsive a lot of the time.
. Boss fights are just simply the worst part of the game due to you having to really fight the controls.
8
Great

Review Summary

In conclusion, I think Trek To Yomi is a fantastic visual and audio masterpiece, a piece of media that truly had love, time, passion, and care put into it. From start to end the story, visuals, and everything other than gameplay is amazing. However, that leads me to the biggest problem with the game, and that is simply that the gameplay is just not good and frustrating. If you can look over that, I’m certain you will have an amazing time with Trek To Yomi, however, I cannot blame you if you choose to avoid this due to the gameplay aspect of the game, as for many people, the gameplay is the most important thing for them, and that’s completely fair. It definitely feels like Trek To Yomi is a game-best to be experienced rather than played, which for some is a definite pass. However, if the gameplay doesn’t bother you I couldn’t recommend this more, especially if you are interested in the samurai style of movies or games, or just games with this sort of style, as you will leave with an experience like nothing else in the gaming medium.

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